

I think I made a mistake going for the explorer start as the early campaign tutorial is rather combat heavy.

I got fuel, supplies, and crew but nothing on how close a I am to my cargo threshold.
#Starsector story missions mods#
I will say I’m somewhat surprised at the lack of established IP mods (Star Wars, Star Trek, ect) in my initial perusing. I’ll get to it, for sure, but I want to get my head wrapped around to base game first before diving into mods. But in the end I’m still running drugs, organs and committing war crimes, thus I see a spiritual link.Īs for mods. And yeah, it’s appears to have very little in common mechanically to Rimworld.

Yeah, I saw it’s still in beta in that Mount & Blade sort of way, but far enough along it isn’t quite as prone to crashing or introducing game destroying bugs. It's definitely not Rimworld, but it's not trying to be. It's pretty great, you can definitely tell it's still in development in places, but to me at least that's been in the form of balancing, incomplete mechanics, etc, not in the form of crashing or stuff like that.
#Starsector story missions download#
I bought it after originally seeing the Sseth review (as did a lot of other people apparently since the download server went down and the developer had to upload a torrent).
